Alamantus GameDev is an independent game development studio run by one guy named Robbie Antenesse and whichever friends he can rope into helping him. The earliest recorded activity by Alamantus GameDev was March 3, 2013, marking that day as the beginning of the tiny studio. Robbie has years of experience working with Game Maker and has been using the Unity 3D engine since 2014.
Alamantus GameDev aims to make as much of an impact in the game development world as possible, spreading the gospel of game development accessibility by talking openly about how to game dev and passing along whatever advice we can find.
Alamantus GameDev is still pretty new, but we're learning, and we'll keep getting better and better until the day we die.